[Part 5] Law 9: Thou Shalt Score - HC Rugby [Part 4] Law 8: Thou Shalt Take Advantage Of Others - HC Rugby [Part 3] Law 6: Thou Shalt Respect Thy Ref - HC Rugby [Part 2] Law 3: Thou Shalt Know Thy Subs - HC Rugby [Part 1] Law 1: Thou Shalt Memorize The Ground - HC Rugby IMPT: Laws - HC Rugby

[Part 5] Law 9: Thou Shalt Score

Filed under: ,

Welcome to Part 5 of this series of lessons on The Laws of the Rugby Universe.


So let's get on with Law No. 9: Method of Scoring

READ THE LAW FIRST: http://rugby.hwachong.googlepages.com/law9.pdf


1st Pointer: Dropped goal.
The law states that a dropped goal is scored by kicking a goal from a drop kick in general play.

Take Note: If a team is awarded a free kick, the team cannot take a direct dropped goal. Only when the ball becomes dead (play stops), OR when an opponent has played or touched the ball, OR when the ball carrier has been tackled, can the team then attempt a dropped goal. The same applies when a team chooses for a scrum when awarded a free kick: a dropped goal cannot be scored directly off a scrum that results from a free kick.


2nd Pointer: Opposition team during a kick.
The law states that the opposition team has to retire after their goal line and cannot begin their charge until the kick has started his approach.

Take Note: You cannot overstep the goal line until the kicker begins his run-up. You can charge or jump to prevent the kick but you MUST NOT shout, if not a re-kick may be awarded if the original kick is not scored. Also if the ball falls over after the kicker has started his run-up, you CAN continue to charge. Finally, do charge after every kick because there are certain cases when the ball bounces off the upright and remain in the field of play.


3rd Pointer: Kicks (excluding conversions) not scored.
What happens when a penalty kick or a dropped goal is not scored?

There are 3 cases:
  • The ball goes straight over the dead ball line:
    In this case, it's a 22 meter drop out for the defending team.
  • The ball misses the goal but remains in the try area:
    In this case, the defending team should execute the defensive touch-down (touch the ball down inside your own try area), which will result in a 22 meter drop out for the defending team.
  • The ball is short and remains in the field of play:
    In this case, the defending team should attempt to claim possession of the ball since it's still in play. Play goes on.


That's it for now. End of Lesson.

» Read More...

[Part 4] Law 8: Thou Shalt Take Advantage Of Others

Filed under: ,

Welcome to Part 4 of this series of lessons on The Laws of the Rugby Universe.


So let's get on with Law No. 8: Advantage

READ THE LAW FIRST: http://rugby.hwachong.googlepages.com/law8.pdf


1st Pointer: The law of advantage has limits.
The law states that the referee is the sole judge of whether a team has gained an advantage.

Take Note: The referee WILL call for "advantage over" when he deems that the non-offending team has already made a gain either territorially or tactically from playing the advantage. Hence sometimes it is prohibitive to actually PLAY the full advantage which would otherwise result in the referee going back to a penalty for the initial infringement.


Scenario No. 1: It's 1 min from full time in a game. The attacking team (which is down by 2 points) is inside the opposition 22. During a ruck 15 meters from the try line right in front of the goal post, the defending team commits an offence. the referee calls for advantage to be played for the attacking side. Should the attacking team exhaust the advantage (gain a clear advantage and hence resulting in the referee calling "advantage over")?

The Answer: IN THIS CASE, it's best to take the safe option and get the 3 points and the win with the match so close to full time. This is because if you happen to exhaust the advantage, and the referee blows "advantage over", you've lost a great chance to put 3 points on the board through a penalty kick from such a great position, and possibly a chance to win the match in this case. In other instances, depending on situation, a team may choose to exhaust their advantage.


2nd Pointer: Advantage can be either tactical or territorial.
The law states an advantage is gained through either gain in territory, or the gain in freedom for the non-offending team to play the ball as they wish.

Scenario No. 2: A team has been awarded the advantage in their own half. After a couple of phases, one of the players kicks the ball into the opponent's half. What happens?

The answer: It depends. Remember, an advantage gained can be territorial. Usually if the ball goes out straight into touch ON-THE-FULL (kicker outside his own 22), OR if the ball does not go out of touch but the opponent catches it immediately, the referee will blow for a penalty at the place of the original infringement. In the case where the ball goes into touch NOT on-the-full, or if the kick does not go into touch and the opponent does not catch it immediately and the kick be allowed to bounce, USUALLY the referee will call "advantage over" instead because there is a real gain in territory. But also take into consideration that ultimately it's still up to the REFEREE's discretion, so always play to the whistle.


3rd Pointer: Further infringements by either team.
The law states if there's more than one infringement by the same team, the advantage still applies, while an infringement by a team that is playing the advantage will result in a penalty for the original infringement.

Take note: This means while the other team is playing the advantage following an infringement by the offending team, any further infringement by the offending team will result in the referee awarding another advantage to the other team. The reverse however does not apply, i.e. if a team which is while playing the advantage commits an infringement, then the referee will stop play and the team is awarded a penalty for the original infringement by the other team.



I know the advantage rule sounds confusing, but really it is quite simple. Feel free to drop all your questions in the comments section!


That's it for now. End of Lesson.

» Read More...

[Part 3] Law 6: Thou Shalt Respect Thy Ref

Filed under: ,

Welcome to Part 3 of this series of lessons on The Laws of the Rugby Universe.


So let's get on with Law No. 6: Match Officials

READ THE LAW FIRST: http://rugby.hwachong.googlepages.com/law6.pdf


1st Pointer: The referee is king.
The law states that all players should respect the authority of the referee and that the penalty kick will be taken at the place of infringement.

Take Note: Please understand that the referee has the ultimate power. unlike in other sports, if you dispute the referee or call him names, he cans bring the penalty 10 meters further towards the offending team's try line from the place of the original infringement.


2nd Pointer: Do not talk back does not mean do not TALK to the referee.
The law states that players should not dispute the referee's decisions.

Take Note: This does not mean that you cannot confirm with the referee regarding certain issues, e.g. whether you are back 10 meters yet from lineouts/penalties. In fact is is imperative that you check with him before the said lineouts/penalties are being taken because any further infringements WILL result in your team being penalized again.



That's it for now. End of Lesson.

» Read More...

[Part 2] Law 3: Thou Shalt Know Thy Subs

Filed under: ,

Welcome to Part 2 of this series of lessons on The Laws of the Rugby Universe.


So let's get on with Law No. 3: The Players

READ THE LAW FIRST: http://rugby.hwachong.googlepages.com/law3.pdf


1st Pointer: Player wishing to rejoin the match.
The law states that a player who has left the match and wishes to rejoin the match cannot do so until the referee permits it.

Take Note: usually this will only happen when the play has stopped. You HAVE TO wait for the referee to signal you before you can step onto the pitch. It will result in a PENALTY if you do not do so. In the case where you are a SUBSTITUTE, you need to approach the referee and make known to him your jersey number and the jersey number of the player being substituted.


2nd Pointer: Front Row Forward out of the match.
The law states that if a front row forward is out of the match for whatever reason (sent off, suspended, injured) and there are no further front row player available then uncontested scrums will be awarded.

Take Note: it is NOT the referee's responsibility to know the suitability and availability of front row player replacements. Hence in the case where a scrum were to take place, it is the team's or the captain's responsibility to ALERT the referee of the unavailability of a replacement front row player and request for a replacement be made immediately, or in the case where no other front row forwards is available, request for an uncontested scrum.



That's it for now. End of Lesson.

» Read More...

[Part 1] Law 1: Thou Shalt Memorize The Ground

Filed under: ,

In the following days to come for the month of May, I'll be breaking down the laws of the game into parts for your improvement. please do not think of it as a chore, think of it as a good way to improve your game and stay on top. so I am keeping my fingers crossed that at least some of you will be bothered to read it.

Before we start, the most important thing:

KNOW THY DEITIES IN THE RUGBY UNIVERSE

That means:
  • IRB: International Rugby Board, as the name suggests, is the international sanctioning body for the sport.
  • SRU: Singapore Rugby Union, the err... local slave version.

Together, they make and implement the rules in your game so remember them well.

Also, starting from August, there will be a global trial of some of the Experiment Law Variations or ELVs (read more here) under the IRB directive. I'm not sure if SRU will implement this for next season, you guys have to keep a look out for that. For now just stick to the present laws.


So let's get on with Law No.1: The Ground

READ THE LAW FIRST: http://rugby.hwachong.googlepages.com/law1.pdf


1st Pointer: Field of Play.
The law states that the goal lines and touch lines are NOT part of the field of play.

Scenario No. 1: in open play, if a player has 1 foot inside the touchline and 1 foot on the touchline, and catches a ball that the opponent attempted to kick out, who gets the lineout throw?

The answer is very simple: The team who catches the ball.

Why? Remember when the player has 1 foot on the touch line, it puts him OUT of the field of play, so when he catches the ball, it is deemed as OUT of play. Hence the team that catches the ball gets the lineout throw.


2nd Pointer: The In-goal.
The law states that the in-goal area includes the goal line but DOES NOT include the dead ball line and the touch-in-goal lines.

Senario No. 2: if a player on an attacking side grounds the ball in the opposition in-goal area, but his elbow slightly brushes the touch-in-goal lines, is it considered a try?

The answer: No. simple, because a try has to be scored in the in-goal area, if any part of the player comes into contact with the outside of the in-goal area in the act of scoring a try, the try is not be awarded.



Finally i can't stress this enough, but please MEMORIZE how the playing area looks: that includes all the lines, especially the most important ones like the try line, the touch lines, the 22, halfway line, 10 meter line, etc. You simply can't play the game without knowing your playing area.


That's it for now. End of Lesson.

» Read More...

IMPT: Laws

Filed under: ,

hi guys,

here is the most updated laws under the IRB regulation:
http://www.irb.com/mm/Document/LawsRegs/0/
COMPLETELAWS_4809.pdf



and here is the U-19 laws with slight variations, i can't rmb what's the exact differences, i think it's with regards to the break down area and some other minor details. maybe more applicable to A div:
http://www.irb.com/mm/Document/LawsRegs/0/
UNDER19VARIATIONS_4514.pdf



also included is the 7-a-side law variations used for 7s games:
http://www.irb.com/mm/Document/LawsRegs/0/
SEVENASIDEVARIATIONS_4537.pdf



and finally the referee's signals, good to know the most common ones, e.g. penalty, free kick, scrum, forward pass, knock on, etc.:
http://www.irb.com/mm/Document/LawsRegs/0/
REFEREESIGNALS_4538.pdf



note: right click on the link, save as. requires adobe acrobat reader.


the docs are pretty long, so read them little by little. e.g. cutting them into sections. but pls do go read up. it's imperative that you understand the laws of the game before you can play the game.

cheers!

» Read More...

The Team

" ...when you get old in life, things get taken from you. that's just part of life. you only learn that though when you start to lose those things. that's when you find out that life's a game of inches, as is rugby. because in either game, the margin for error is so small. one half step too late or too early, and you don't quite make it; one half second too slow or too fast and you don't quite catch it. the inches we need are everywhere around us. they are in every break of the game, every minute, every second. in this game we fight for that inch. in this game we tear ourselves and everyone else around us to pieces for that inch. we claw with our fingernails for that inch because we know that when we add up all those inches, it's going to make the difference between winning and losing, between living and dying. and i tell you this: in any fight it's the man who's willing to die who is going to win that inch. the six inches in front of your face, you've got to look at that man next to you, look into his eyes. now i think you're going to see a man who will go that inch with you. you're going to see a man who will sacrifice himself for the team because he knows when it comes down to it you're going to do the same for him. that's the definition of a team. and either we play as a team, or we die as individuals. "

N O T I C E B O A R D



For May and June
trainings will be on:
- Monday, Wednesday, Friday
- 4.00pm to 7.00pm
- rain or shine
- bring boots, mouth guard, and training attire
- meet at 4pm or earlier at Hugo's class bench
- pls sms russell, hugo or shawn if you are unable to attend training, a valid excuse must be provided
- start doing warm up on your own and be ready for training

Unless otherwise noted.


Current training activities:
- 1 hr of weights at salt centre
- 1 hr of running and exercises at the terraces
- remaining time to be used on ball skills and techniques


There will now be a monthly collection of $10 to pay for fees such as the food after weights.
Rmb to pay Jing Yi every month and do not delay in the payment


JTS is over... those who didnt go pls also pay jingyi $20


pls take note of the new announcements and pass the message around.


Short Term Goals

Goals for the months of November and December:
-BUY A PAIR OF USABLE BOOTS AND BRING THEM TO TRAINING(don come and say i bought a pair but i left them at home cuz i scared they get dirty)
-BUY/STEAL/ROB, whatever, just get a freaking bottle to training(don say i have a bottle but i dint bring it cuz singapore is humid enough for me to drink from the air)
-
FITNESS first:
make use of the holidays to enhance your level of fitness- jog/weights etc. on your own and ensure that you can last at least half match(40 minute) when January approaches
- Ball Skills:
yes, time to get back those nice and simple passes. focus on accuracy n getting your ball to your team
- Contact:
Focus on not getting injured, cutting high/dangerous tackles and getting the basics of contact right
- Team Chemistry:
its not about you n tt try. its about your team, your team and your team. have fun, bond and find that "touch" with one another. By the time season approaches, as Li Xi puts it "know/recognise each other just by looking from the knees down, cause thats all you see in match when you are down."
- YOU:
so many things, so little time... yea, its up to you to make the commitment to come down and give your best. The holidays will be over in no time, so make the best out of this period and play your hearts out!

Goals for the months of August and September:
- Don't lose your balls nor your ball skills
- Pay up all your debts!
- Finally settle our jerseys/shorts
- Start getting all your little/BIG juniors to join Rugby(yes judokas, track sweepers, etc.)
- Mug hard for promos and don't get retained...

Goals for the month of July:
- improve everything
- regular attendance
- train in jerseys/shorts :D
- to be added.....


Goals for the month of June:

- don't lose contact with the game just because of mugging
- thank Lixi


Goals for the month of May:

- know the game
- improve passing



Season Goals & Records


Season Goals (2009):

- win 1 pool match
- progress to next round


Other Results (2008):
vs. LiXi Testimonial Team - LOST - 50 to 0
vs. Seniors (JC2 2008 Batch) - WON - 21 to 5

Season Record (2008):
vs. NYJC - LOST - 22 to 5
vs. ACJC - LOST - 82 to 0
vs. PJC - LOST - 20 to 0
vs. RJC - LOST - 86 to 0



Season Record (2009):
vs. ACJC - LOST - 80 to 0
vs. SAJC - LOST - 80 to 0
vs. CJC - LOST - 17 to 5
vs. MI - LOST - 67 to 7

vs. PJC - LOST - 64 to 0